I’ve got everything nicely settled for my Human Super Heavy Ironclads i.e. Landships and the Martian Tripod rules are based on them to keep everything simple! Of course everyone can change the rules however they want to cover Martian Tripods but this is my take and I hope to make these Critters just a little bit better than anything Humanity can field against them. I have built one Tripod so far and will eventually put a second together but that’ll be it.
The Breakdown table is replaced with the below ‘Event’ Table I still want Martians to experience surprises on an Activation Roll of ‘1’ but of course these are highly evolved Fighting Machines so are not prone to just breaking down…
- SPLAT! Some local wildlife, i.e. a cow has just been squashed by your machines foot carry on as normal this turn
- SQUISH! Your front right foot is stuck in mud or a badger house or something like that -1 on next activation roll
- AAAAAH! Martian Error!!! A slipped tentacle results in forward motion locked on move straight forward 2D6
- OOOH! Marconi wireless waves cause interference to the tripod controls steering locked no turns next activation
- CRUNCH Uneven ground causes instability -2 off next activation roll
- Uh Oh! Roll on the Damage Table'
The standard Damage and
Catastrophe Tables are used for hits on Tripods with the following updates:
All Crew and Suppression Hits are ignored
A ‘5’ result on the Damage table is rerolled:
All Crew and Suppression Hits are ignored
A ‘5’ result on the Damage table is rerolled:
1,2 or 3
equals a ‘2’ result
4,5 or 6 equals a ‘4’ result
4,5 or 6 equals a ‘4’ result
After the FORTH Steering Broken
result the Tripod’s steering is broken no more turns allowed
After the FORTH Immobilised result the Tripod is immobilised
After the FIRST vehicle wrecked destroyed etc result randomly select a weapon that is ‘out of action’
After the SECOND vehicle wrecked destroyed etc result the Tripod’s maximum speed is reduced to half
After the THIRD vehicle wrecked destroyed etc result the Tripod is destroyed
Note a roll of ‘6’ on the Damage Table followed by a roll of ‘6’ on the Catastrophe Table destroys any Tripod it’s considered a critical hit!
I have included the following clarifications into the FUBAR VSF rules concerning how Tripods activities are covered:
Tripods Full Speed: 12”
Tripod Half Speed: 8”
Tripod Turning Circle: N/A
After the FORTH Immobilised result the Tripod is immobilised
After the FIRST vehicle wrecked destroyed etc result randomly select a weapon that is ‘out of action’
After the SECOND vehicle wrecked destroyed etc result the Tripod’s maximum speed is reduced to half
After the THIRD vehicle wrecked destroyed etc result the Tripod is destroyed
Note a roll of ‘6’ on the Damage Table followed by a roll of ‘6’ on the Catastrophe Table destroys any Tripod it’s considered a critical hit!
I have included the following clarifications into the FUBAR VSF rules concerning how Tripods activities are covered:
Tripods Full Speed: 12”
Tripod Half Speed: 8”
Tripod Turning Circle: N/A
Tripods have three weapon systems
on board:
Heat Ray Range 50” 8D6 no -1 over half range Fire every second turn *
2 x Rocket Pods Range 60” 2 x 3D6 Fire
every turn Heat Ray Range 50” 8D6 no -1 over half range Fire every second turn *
3 x Black Smoke Range 18” 3 x 2D6 no -1 over half range Fire every turn * +
* Can’t fire at Human Avionic
Contraptions
+ Ignores cover modifiers only affects exposed i.e. foot targets saving throw is always 5+ against this
+ Ignores cover modifiers only affects exposed i.e. foot targets saving throw is always 5+ against this
A stationary Tripod may fire all
three of its weapon systems with a +1 aiming bonus
A Tripod may move up to half speed and fire two of its weapon systems
A Tripod may move up to half speed and fire two of its weapon systems
A tripod may move full speed and fire one of its weapon systems
Next Time
some Martian Tripod FUBAR VSF eye candy!
Hi Captain. Can I use your Tripod rules? I have decided to use Fubar and some Martians will be involved.
ReplyDeleteHey Ben!
ReplyDeleteFeel free to use any FUBAR VSF stuff I've posted, there's more on Landships and Flyers too.
Note these rules make Tripods really tough like in the novel but tweak them if you want them more vulnerable!
Looking forward to your AARs and thoughts on FUBAR!